[ale] ranting about new Ubuntu UI
Ron Frazier
atllinuxenthinfo at c3energy.com
Mon Jun 20 21:59:56 EDT 2011
Richard,
To each his own, I guess, but I'm afraid I would have to disagree with
some of this. The basic controls of a computer are pretty much
universal at this point, and have been developed and proven over decades
of use. There aren't too many people in developed countries who've
never had a chance to use a computer. Most newby users are taught the
basics in school, sometimes as early as grammar school. In developing
countries, those people unaware can be taught at the time they get the
opportunity to use the technology.
The basic controls of a car are pretty much universal as well. Every
car pretty much has a steering wheel, an accelerator, a brake, and a
gear shift. It would be ludicrous to build a car without these.
Similarly, in a computer, the universal elements of a GUI are (in my
opinion) clicking, double clicking, right clicking (if you have a right
button), application windows, close window, maximize window, restore
window, minimize window, scrolling, and menus. It would be equally as
ludicrous to build a computer without these. These basic functions can
be taught in 30 minutes. After that, they can be used for a lifetime.
This flashy wiz bang stuff doesn't work for me, and never has. What
works for me is to have the options available to me obvious at all times
or clearly and quickly accessible from a menu that is organized an an
efficient manner (for a mouse and conventional display). One of the
very first things I do when configuring a computer is to turn off all
the functions that try to hide things from me. I want the task bar
visible at all times, I want all the status indicators that are relevant
visible at all times, whether they're "active" or not. I want my menus
and scroll bars visible at all times. I want a task bar button visible
for each application, and I don't want them "combined". Finally, I want
a menu visible on each app at all times. If I have two file managers
tiled side by side on the screen, a common occurrence, I want to be able
to instantly locate the main menu options of either window instantly and
know where to click my mouse to select the View menu (for example)
without having to wait for the menu to appear or having to look for it
in a place that's not related to the window I'm working with. I also
don't what to have to figure out which window is in the foreground to
know which menu is going to activate. If I click file / cut with those
two file managers open, I don't want it deleting the wrong file because
I didn't know which window the menu was attached to. At least, with the
old way, the file menu on the left window works on the left window; and
the file menu on the right window works with the right window.
I remember a time at one of my employer's offices that I was trying to
photocopy a small paper about the size of an index card. The copier
kept complaining and telling me it didn't have any 4" X 6" paper and to
put some in. If I had a shotgun at the time, I would have been tempted
to use it on the machine. I didn't care if the output was 8.5" X 11".
I just wanted the stinking copy. After 10 minutes of going nuts,
someone told me to press the copy button twice to override the message.
I wasted all that time and frustration just because of stupid interface
design. A simple "Press the copy button again to copy anyway" message
is all it would have taken to prevent this from ever happening.
I'm sorry, but I don't feel that the changes I complained about in the
previous message are improvements in any way. I think they make the
computer harder to use, less efficient, and more confusing. A computer
has a certain (minimal) amount of complexity which must be understood in
order to use it at a basic level. I don't interpret the success of a UI
design to exclusively be whether a newby can use it without any training
whatsoever. I interpret it to be successful if, once he's no longer a
complete newby, he can use the system efficiently and effectively. It's
hard to meet both of these criteria, and if you have to choose, you
should give preference to the non-newby, since he'll only be a total
newby for a short time, and he'll be a non-total-newby for the rest of
his life. If a newby is not willing to accept a minimal amount of
training or read a minimal amount of instructions to use the system, he
should stick to tablets and smart phones.
Sincerely,
Ron
On 6/20/2011 6:30 PM, Richard Bronosky wrote:
> heavily invested in making computers for the humans who have not yet
> had the opportunity to use computers. I would bet that UX studies show
> that people do not complain unless they already know to expect the
> menu bars for every open window to be visible at the same time
> regardless of the fact that you only the menu bar for the foreground
> app. I know for a fact that people who are new to computers don't know
> that scrollbars scroll content until they are taught. Why teach them
> _that_? Why not teach them to use a UI that is uncluttered? And
>
--
(PS - If you email me and don't get a quick response, you might want to
call on the phone. I get about 300 emails per day from alternate energy
mailing lists and such. I don't always see new messages very quickly.)
Ron Frazier
770-205-9422 (O) Leave a message.
linuxdude AT c3energy.com
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