[ale] Lightweight Window Manager Issues
Greg
runman at speedfactory.net
Sun Oct 5 01:44:53 EDT 2003
After realizing that I spent more time trying to get old machines to do
things that weren't in the cards than actually getting anything
accomplished, I stopped messing with old stuff after 2-3 tries. 600 MHz
stuff is dirt cheap and it seems that the lowest bargain basement computer
is something in the 300 MHz range. I cannot find any brand new CPU's slower
than a 1.8 GHz chip if I want to buy new (in the bargain bins).
Why don't you assign the box to something it can do (firewall duty) and get
something else ? I think that FreeBytes helps non-profits in GA by
providing PC's. Yes, they put Windows 95 on them, but you can always just
ask for the box. Unfortunately, much of the software nowadays cannot be
used on really old stuff - especially when it is taxing (like x).
Good Luck,
Greg
> -----Original Message-----
> From: ale-bounces at ale.org [mailto:ale-bounces at ale.org]On Behalf Of James
> Sumners
> Sent: Sunday, October 05, 2003 1:12 AM
> To: Atlanta Linux Enthusiasts
> Subject: Re: [ale] Lightweight Window Manager Issues
>
>
> http://packages.debian.org/unstable/x11/desklaunch.html
>
> On Saturday 04 October 2003 11:00 pm, Jeff Hubbs wrote:
> > I know a good many of you go outside the KDE/Gnome realm in the name of
> > speed and/or small footprint.
> >
> > I've been doing a kind of penance by working on setting up a Pentium/60
> > (yup - the dead-end Socket 4 and the floating-point bug) machine for a
> > church. My only objective here is to create a GUI machine that plays
> > games along the lines of xmahjongg or GNUchess.
> >
> > Fluxbox, ICEwm, FWVM2, and Windowmaker have been tried, using either
> > Gentoo or SuSE 7.0 or 7.1 (I can't recall which). Only the SuSE has
> > produced X that isn't just horribly broken-seeming (odd crosshatched
> > patterns in what should be blank areas in terminal windows, for example)
> > but I'm running into this thing where I want to be able to make KDE-,
> > Win-, or Gnome-like desktop icons that launch apps, but I can't seem to
> > be able to do it. I took a stab at reverse-engineering how Windowmaker
> > built its little sliding panels, but even if figured out how to do it, I
> > don't think anyone with fair Windows experience would be able to figure
> > out how to launch the games using those.
> >
> > So, is there a WM I'm missing, or am I just not seeing how you make
> > app-launching desktop icons in these WMs?
> >
> > - Jeff
>
> --
>
> I used to be interested in Windows NT, but the more I see of it
> the more it
> looks like traditional Windows with a stabler kernel. I don't
> find anything
> technically interesting there. In my opinion MS is a lot better at making
> money than it is at making good operating systems. -- Linus Torvalds
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