[ale] gcc
James P. Kinney III
jkinney at localnetsolutions.com
Tue Apr 2 23:20:18 EST 2002
On Tue, 2002-04-02 at 23:02, Jeff Hubbs wrote:
> And, for small values of /t/, sin(/t/) is nearly equal to /t/ if /t/ is
> in radians. I would imagine that this gets worked into games all the
> time.
This has shown up in nearly every chunk of code I ever schlogged through
in grad school in physics. Good to about 3 decimal places. Which is
better than most measuring devices.
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James P. Kinney III \Changing the mobile computing world/
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GPG ID: 829C6CA7 James P. Kinney III (M.S. Physics)
<jkinney at localnetsolutions.com>
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